AI Insights · Timothy · October 2022
Top 5 School Games on Android in Oceania Q3 2022
Discover the performance trends of the top 5 school games on the Android platform in Oceania during Q3 2022, including weekly downloads, revenue, and active users.
During the third quarter of 2022, the top 5 school games on the Android platform in Oceania showcased varied performance metrics, reflecting user engagement and revenue generation. Here’s a detailed look at the trends observed for these popular apps.
Become a Queen from Supersonic Studios LTD saw a fluctuating pattern in weekly downloads, peaking at 4.6K in the first week of August and then declining to around 1.6K by the end of the month. Revenue for the game increased mid-quarter, reaching approximately $65 in the week of August 15. Active users followed a similar trend, with a peak of 11.2K in early August and a decrease to about 8.6K by the end of September.
Papers Grade Please! by Lion Studios experienced a general decline in weekly downloads, starting at 4.7K in late June and dropping to around 1.8K in early August, before recovering to 3.4K by the end of September. Weekly revenue fluctuated, peaking at $38 in the final week of September, while active users saw a moderate decline from 14.7K in late June to 12.9K by the end of the quarter.
Teacher Simulator: School Days from Kwalee Ltd had a sporadic download pattern, with a notable increase from 1.5K in late August to 3.3K by the end of September. Revenue showed a mild upward trend, reaching $39 in the last week of September. Active users rose steadily, from 7.5K in late June to 8.8K by the end of the quarter.
YOYO Doll School life Dress up by YoYo Dress Up Games maintained relatively low weekly downloads throughout the quarter, starting at 2.9K in late June and stabilizing around 1.1K by the end of September. Active users exhibited a slight decline from 10K in late June to 8.5K by the end of September.
Math Kids: Math Games For Kids by RV AppStudios showed consistent weekly downloads, ranging from 1K to 1.2K throughout the quarter. Active users remained stable, fluctuating between 2.2K and 2.5K over the same period.
These insights are based on data from Sensor Tower. For more detailed analysis and information, visit Sensor Tower.